Thailand emerges as the champions for Asiasoft Online Sudden Attack Invitational Tournament
18th January 2010, Kuala Lumpur - Asiasoft Online hosted the first-ever Sudden Attack Invitational Tournament 2010 (SAIT 2010) on the weekend of 16th & 17th (Sat & Sun) January 2010 at CHRONOS Cafe, One Avenue Damansara, Petaling Jaya.
Sudden Attack teams representing Malaysia, Singapore and Thailand (4-teams per nation) engaged in a battle of epic proportions in this first-ever tri-nations online friendly tourney.
Team Thailand with their representatives - Team Axis.eSport (SA), Team Freak | Gaming.TH, Team Toccata&Fogue <TAF> and Team Roccat.Jynx emerged as champions of the tri-nation friendly, flanked by 1st runner-up Team Malaysia (represented by Team FMJ | Asiasoft.MY, Team DuskBin [NAGA], Team Chronos [iMyth] and Team Game Over) and 2nd runner-up Team Singapore (represented by Team ODY | Asiasoft.SG, Team #Nothing, Team The Dimensions and Team [SnP] Magicians).
The Sudden Attack Invitational Tournament kickstarts the year with a big bang, paving its way to the end of the years Sudden Attack Grand Championship. Asiasoft Online promises its loyal fans and supporters with more Sudden Attack mini-tournaments such as this to be ongoing for the entire year in tandem with its efforts to bring Sudden Attack to the international scene. These efforts also present opportunities to local budding professional gamers to pit their skills against other big names in the FPS industry from other countries such as Korea and Japan. Stay tuned for more exciting updates!
SAIT Result

General Mechanics
- Matches are to be held inside Squad Battles Server.
- 5 Rounds per side. Teams are to compete as both the red and the blue team.
- The first half of the match ends when any one team notches 5 wins over the opponent.
- After notching up 5 wins, teams would then switch sides. The same process is repeated for the second half.
- At the end of the second round, the scores that each team has earned while playing as the Red Team will be compared.
- An example of a match will be:
- Team A (red) vs Team B (blue)
- First half ends ??Team A won 5 rounds, Team B won 4 rounds.
- Second half starts with Team A (blue), Team B (red)
- Second half ends ??Team A won 5 rounds, Team B won 4 rounds.
- Taking to account their scores as scored while they were playing as the red team, the final scoring result would be - Team A: 10 and Team B: 8, with Team A being the victor of the match.
Home & Away Matches
- Games will be played on a Home & Away basis
- An example of home & away match will be:
MY SERVER
- First Match - Team A(MY) vs Team B(TH) hosted in MY Server
- The Final scoring is Team A(MY):10 and Team B(TH): 8.
TH SERVER
- Second Match ??Team A(MY) vs Team B(TH) hosted in TH Server.
- The Final scoring is Team A(MY): 5 and Team B(TH): 10
Conclusion: Team A(MY) 15 and Team B(TH) 18. This means Team B(TH) has WON
Tie Breakers
- In the event of a tie, where both or more teams have scored the same, an extra match will be played to decide the winner.
- Tie Breaker will be in Mission Mode Map
- Tie Breaker Map: Old Town
- Best of 3 (First to win 2 rounds wins)
- Sides (Red or Blue Team) will be chosen via coin toss.
Game Room Settings
- Room Name: [Team Name] vs [Team Name]
- Password: On (THREEC)
- Player: 5 vs 5
- Play time: 3 Minutes
- Rounds set: 5
- Free View: Off
- Join Anytime: Off
- Team: Yes
Maps used
The 3rd Supply Base

General
- All images and information of participants taken during tournaments will be used by the organisers for publicity purposes.
- Participants may be required to take part in interviews and have their photos/videos taken by the media for publicity purposes.
- Game Marshal's decision is final.
- The latest version of Sudden Attack is to be used during all tournaments.
Code of Conduct
- All tournament participants are to follow the rules and regulations as stated by the organisers. Tournament participants may be required to attend media interviews and/or have their images taken and published by the media for publicity purposes.
- All participants are to be mindful of their behaviour at all times. No taunting, vulgarities or defamatory words are to be used in-game or in real-life. Team members displaying such unbecoming behaviour will not be tolerated and may result in the disqualification of the entire team.
- Participants are to observe fair play at all times during the tournament. This means no exploiting of bugs or engaging in activities that may result in unfair advantages.
- Usage of vulgarity, taunting, showing of offensive sign & language are strictly prohibited.
Violations of Rules and Penalties
Failure to comply with the rules and regulations will result in penalties from the offending party. The penalty will be decided by the organisers, who may choose (but are not restricted to) the following actions:
Warning
- A maximum of three warnings will be given throughout the whole tournament. A team or individual who receives three warnings, accumulated throughout the tournament, will be considered disqualified from the tournament.
Default Loss
- The offending team is declared to have lost the match even if the battle has not been concluded.
Disqualification
- Player or team disqualification from the entire tournament
Ban
- The player or team will be banned from the current tournament, as well as all future SA tournaments.
Registration
Online Registration
- Online registration will close three days prior to the actual day of the tournament
- Players are to ensure all fields in the online registration form are filled.
- Online registration forms are to include the following particulars for all team members:
- Full Name
- Passport ID
- IGN they will be using for the tournament
- NRIC
- E-mail
- Handphone number
- Position playing (either Sniper or Rifleman. Please note that only a maximum of two
Snipers are allowed per team)
On-the-Spot Registration
- On-the-spot registration is for players who have missed the online registration deadline, as well as anyone who has decided, last minute, to join the tournament.
- Registration will close one hour before the tournament is to start.
- Forms will be provided for registration ??participants will have to fill the same particulars as mentioned above for online registrants.
- Please note that priority is given to teams who have registered online. On-the-spot registrations will only be slotted into the brackets if there are spaces left.
Reporting Times
Reporting Time
- Teams, with all team members present, are to report at least 30 minutes before the start of the tournament
- Team leaders must attend tournament briefing by the Game Marshal and relay the information to their team members 15 minutes before the Tournament start. Failing to do so is not under the game marshal/tournament organizers responsibilities.
Latecomers (Team)
- A grace period of 15 minutes time will be given for latecomers
- However, organisers will seed these latecomers in the tournament brackets according to their discretion
- If the latecomers still do not show when their match is called, they will be declared absent and the match declared a walkover. The opposing team will proceed to the next stage of competition.
Latecomers (Team member)
- Team members who have not arrived by the time a team?? match is scheduled to start will be declared absent.
- If a team member is declared absent, the team will can either
- Get a substitute player
- Take part in the whole tournament without their missing member(s)
- Forfeit the entire tournament
Substitution Players
- An absent team member may be replaced by a substitute player
- If the substitute player does not have an SA account, he/she will need to create a new account on the spot in order to participate.
- Please note that if a substitute player takes part in the tourney using the absentee's account, he/she will bear full responsibility of any loss of items (in-game or cash item). Asiasoft will not be held responsible for any account changes and will not replace or compensate for any lost item in the account.
Gaming Equipment
Computer Equipment
- Asiasoft will provide all equipment necessary for participants.
- Tournament participants are allowed to bring the following personal equipment for competition:
- keyboard
- mouse
- headphone
- mouse pad
- mouse bungee
- The equipment software (driver) used must be approved by the organisers; non-approved drivers will not be accepted.
- Setting up of personal equipment will be done during the 15 minute warm-up period. If the equipment is not set up by the end of 15 minutes, the participant will revert to using the equipment as provided by the organiser.
Computer Settings
- Players are allowed to set the screen lightness and mouse sensitivity settings.
- Graphic option settings are set to 32bits per second when using Window XP OS. Failure to do so will result in disqualification. As for Vista OS, Graphics options are to be set to 16 bits per second.
- Any other changes to the PC hardware are not allowed without the consent of the Event Marshall.
- No. 3rd Party Communication tools and software are allowed. ( Example; Skype & etc )
Before Match Procedure
- All team members must be present during the tournament. Please assemble at least five minutes before your matches.
- Teams will be allotted a 20 minutes warm-up & set-up (All In session) before each match.
- Players are to use the allotted time to familiarise themselves with the keyboard as well as make any final adjustments to computer settings if needed (see Gaming Equipment).
- If all teams are ready before the 20 minutes are up, they may inform the Game Marshal and start their matches.
- Players should inform the Game Marshal on the positions that they are playing.
- Players are only allowed to switch position after each match.
- Winners of Coins toss will decide on the map to be competed in only and loser of coins toss will get to choose the side that they will be starting off with.
During Match Procedure
- Communication, either verbal or through the in-game chat service, is allowed between team members during their matches; however communication with the opposing team, especially in the form of taunts or abusive language, is strictly prohibited.
- Deliberately stopping, hanging or disconnecting during gameplay will result in immediate disqualification.
- In the event of equipment malfunction, the player affected is to raise his/her hand to inform the Game Marshal.
- The Game Marshal will then pause the match and resolve the problem. Gameplay is then resumed.
- Team members who have been killed during the match are to take their hands off the computer and are not allowed to communicate with their team.
- Any usage of any abusive language will result in a warning point given.
- Failure to follow Game Marshals??orders will result in a warning point given.
- Spectators or Team Managers are not allowed to stay in the competition areas. (Subjected to Event Venue & Chief Game Marshal)
Game Settings & Rules
- For Window XP OS, Graphic option settings MUST be set on 32 bits per second option.br />
- For Window Vista OS, Graphics options setting MUST be set to 16 bits per second.
- Players are not allowed to use boosting to set C4
- Boosting/stacking during competition is allowed. Please note however that certain boosting/stacking is not allowed in certain bug spots (please refer to Boosting/Stacking section)
- All character skins can be used
- Bomb Techkit, SOCOM.K, SIG556 and B.93R are NOT ALLOWED in the tournament.
- Absolutely no “over-nading” at Bomb Side A in Dragon Road Map into the roof of the building. First offense entitled a warning; second offence will cause the player to be disqualified immediately from the match.

- Slot function is allowed only for Grenade, Flash Grenade and Smoke Grenade.
- Players are not allowed to change weapons (e.g. from M4A1 Carbine to AK-47) during the game. But players are ONLY ALLOWED to change misc (e.g. Grenade, Flash Grenade and Smoke Grenade)
- Players are to stick the position they had registered in (i.e. if a player is registered as a sniper, he is not to change positions into a rifleman during the course of the tournament.)
- Only 2 snipers will be allowed in 1 team
- During gameplay, a sniper can pick up a rifle but a rifleman cannot pick up sniper gun.
- Players registered as a sniper are not to switch their positions to riflemen throughout the tournament.
- Similarly, players registered as riflemen are unable to switch positions to snipers throughout the tournament.
- Players need to double check their primary weapon, secondary weapon, etc, slots setting and graphics settings before the start of a match.
- Players are not allowed to use shop and inventory after the start of a match.
- All types of crosshair are allowed.
Boosting/Stacking
Bug Abuse
- Usage of known bugs in the game to gain advantage will result in a player disqualification.
- If an unknown bug shows up in the game during tournament, the players may ask the organisers to stop the game. The organisers will then decide either to restart or continue the game.
Disconnection Issues
- Should any players or an entire match disconnect during a round. The match will restart with the previous score still intact.
- No matter any forms of disconnection during a round. The match will be restarted with the previous score still intact.
Dress Code
- Players are advice to report in Smart Causal wear with covered shoes.
Terms and conditions
- All participants are required to bring along their personal identification documents in case there is a need for verification.
- Only participants' identification document is accepted.
- Queues and crowds are expected during the event and we seek your kind understanding and patience in this matter.
- Participants found in breach of any rules and regulations may be disqualified.
- The Management will not be held responsible for any loss of property, injury and/or death sustained during the event.
- The Management is not responsible for any network or service issues caused by hardware or software failure.
- This event is organised by Asiasoft Online Pte Ltd. All decisions made by the organiser are final. Rules and regulations are subject to change by the organiser at any time without prior notice.