Title : Sudden Attack Invitational Tournament
Date : 16th & 17th January 2010
Time : 11am - 7pm
Venue : CHRONOS Café 1-13A, One Avenue Damansara, Dataran Pelangi Utama, Jalan Masjid, PJU 6A, 47400 Petaling Jaya.

Championship Overview

Thailand emerges as the champions for Asiasoft Online Sudden Attack Invitational Tournament



18th January 2010, Kuala Lumpur - Asiasoft Online hosted the first-ever Sudden Attack Invitational Tournament 2010 (SAIT 2010) on the weekend of 16th & 17th (Sat & Sun) January 2010 at CHRONOS Cafe, One Avenue Damansara, Petaling Jaya.



Sudden Attack teams representing Malaysia, Singapore and Thailand (4-teams per nation) engaged in a battle of epic proportions in this first-ever tri-nations online friendly tourney. Team Thailand with their representatives - Team Axis.eSport (SA), Team Freak | Gaming.TH, Team Toccata&Fogue <TAF> and Team Roccat.Jynx emerged as champions of the tri-nation friendly, flanked by 1st runner-up Team Malaysia (represented by Team FMJ | Asiasoft.MY, Team DuskBin [NAGA], Team Chronos [iMyth] and Team Game Over) and 2nd runner-up Team Singapore (represented by Team ODY | Asiasoft.SG, Team #Nothing, Team The Dimensions and Team [SnP] Magicians).

The Sudden Attack Invitational Tournament kickstarts the year with a big bang, paving its way to the end of the years Sudden Attack Grand Championship. Asiasoft Online promises its loyal fans and supporters with more Sudden Attack mini-tournaments such as this to be ongoing for the entire year in tandem with its efforts to bring Sudden Attack to the international scene. These efforts also present opportunities to local budding professional gamers to pit their skills against other big names in the FPS industry from other countries such as Korea and Japan. Stay tuned for more exciting updates!

SAIT Result

General Mechanics

- Matches are to be held inside Squad Battles Server.
- 5 Rounds per side. Teams are to compete as both the red and the blue team.
- The first half of the match ends when any one team notches 5 wins over the opponent.
- After notching up 5 wins, teams would then switch sides. The same process is repeated for the second half.
- At the end of the second round, the scores that each team has earned while playing as the Red Team will be compared.
- An example of a match will be:
- Team A (red) vs Team B (blue)
- First half ends ??Team A won 5 rounds, Team B won 4 rounds.
- Second half starts with Team A (blue), Team B (red)
- Second half ends ??Team A won 5 rounds, Team B won 4 rounds.
- Taking to account their scores as scored while they were playing as the red team, the final scoring result would be - Team A: 10 and Team B: 8, with Team A being the victor of the match.

Home & Away Matches

- Games will be played on a Home & Away basis
- An example of home & away match will be:
MY SERVER
- First Match - Team A(MY) vs Team B(TH) hosted in MY Server
- The Final scoring is Team A(MY):10 and Team B(TH): 8.
TH SERVER
- Second Match ??Team A(MY) vs Team B(TH) hosted in TH Server.
- The Final scoring is Team A(MY): 5 and Team B(TH): 10
Conclusion: Team A(MY) 15 and Team B(TH) 18. This means Team B(TH) has WON

Tie Breakers

- In the event of a tie, where both or more teams have scored the same, an extra match will be played to decide the winner.
- Tie Breaker will be in Mission Mode Map
- Tie Breaker Map: Old Town
- Best of 3 (First to win 2 rounds wins)
- Sides (Red or Blue Team) will be chosen via coin toss.

Game Room Settings

- Room Name: [Team Name] vs [Team Name]
- Password: On (THREEC)
- Player: 5 vs 5
- Play time: 3 Minutes
- Rounds set: 5
- Free View: Off
- Join Anytime: Off
- Team: Yes

Maps used

The 3rd Supply Base
The 3rd Supply Base

General
Code of Conduct
Violations of Rules and Penalties
Registration
Reporting Times
Substitution Players
Gaming Equipment
Before Match Procedure
During Match Procedure
Game Settings & Rules
Boosting/Stacking
Bug Abuse
Disconnection Issues
Dress Code
Terms and conditions


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